//==============================================================================
// Atalanta_anim.txt
//==============================================================================

import archer defines_anim.txt
import bow_defines_anim.txt

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         visualnone jimmy
      }
   }
}

//==============================================================================
define Head
{
	set hotspot
	{
		version
		{
			Visual atalanta head
		}
	}
}

//==============================================================================
anim Idle
{
   SetSelector 
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Atalanta_idleA
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Atalanta_CarryIdle
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}	
   }
}

//==============================================================================
anim Bored
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_boredA
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
         	}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_CarryBored
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
         	}
			}
		}
   }
}


//==============================================================================
anim attack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Atalanta_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.45 true   
            tag GenericSound 0.40 true   
//-- end auto generated section
		   	Connect FRONTABDOMEN heroglow hotspot
			Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim death
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Atalanta_deathA
			Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Hero G Atalanta_flailA
			   Connect FRONTABDOMEN heroglow hotspot
			   Connect TopOfHead Head hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector 
   {
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
         	}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
         	{
					Visual Hero G Atalanta_Carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.30 true   
               tag FootstepRight 0.80 true   
//-- end auto generated section
					Connect FRONTABDOMEN heroglow hotspot
					Connect TopOfHead Head hotspot
         	}
			}
		}
   }
}
